SWA Gameathons
The SWA holds monthly gaming sessions, usually on the first Saturday of each month. Each Gameathon has two time slots for events: 11am - 4pm, and 5pm - 10pm. We can also accommodate games that run longer than five hours, if needed. Doors open around 10am, so GMs can arrive early to set up. Admission is just $5 for the whole day (cash only), and free for students up to 12th grade, as well as GMs running a scheduled game.
Gameathons are held at Proctors Theatre in the Hearst Education Center (the finished basement under the cafe). Stairs and elevators to the basement are located off the main corridor, between the box office and cafe area. Proctors has its own parking lot, and there's a garage across the street; both are normally free on weekends.
Gameathon dates for 2025 are: January 4, February 1, March 1, April 5, May 3, June 7, July 5, August 2, October 4, November 1, and December 6. Council Con will be held September 5-7, replacing that month's Gameathon. We generally ask for events three weeks ahead of time, and post the schedule the week before game day; both announcements are sent via our mailing list. You can submit events through our Google form, and preregister for events on our signup spreadsheet. If you have any questions or comments, please send them to our GAT email address: game-a-thon [at] swa-gaming [dot] org.
Gameathon schedule: October 4, 2025
Morning Session (11 am - 4 pm)
Pendragon: The Adventure of the Silver Deer
Andy Cowley
Join us to adventure in legendary Arthurian Brittania. You will play knights on a mission from the High King Arthur to once again save the Kingdom. Bring paper, pencil, a D20 and many D6.
6 players, age 14+, beginners welcome. Link: Publisher
Doronain Nui: Bionicle D&D
David Mead
A starter game with premade characters. Players should bring: Minis, pencils, creativity, dice.
6 players, age 14+, beginners welcome. Link: Publisher
Pathfinder 2e: Brastlewark at War Part 1: The Gnome Defection
Sam Pitcheralle
This is the first of a 2 part adventure set in the current season of Pathfinder 2e. It is a level 1-4 adventure that would be great for new or experienced players.
6 players, age 10+, beginners welcome. Link: Warhorn
Pathfinder 2e: The Draconic Folly
Harold Austin
This a 7th-10th level adventure for experienced players. Players should bring a level 7-10 character.
6 players, age 10+, some experience necessary. Link: Warhorn
Natera: New Beginning
William Harris
In Natera: New Beginning, you play as a sentient and intelligent animal tribe, exploring and controlling areas abandoned in a bright, post-humanity world. With the help of your unique tribe leader and your explorers, you will explore, build authority, and take control of four distinct areas. Doing so will unlock new, more powerful tiles and allow you to establish settlements to further cement your presence. Improvements with human science will unlock powerful bonuses on a tech tree. Collecting the most venture points after four seasons will prove you are the animal tribe that adapted the best to the new Natural Era.
3 players, age 14+, beginners welcome. Link: BoardGameGeek, Youtube
Cavern Tavern
Karen Seiz
Cavern Tavern is a worker (dice) placement and resource management game that is set in a fantasy world. Each player assumes the role of a worker in the tavern. Your job is to serve drinks, work in the kitchen, do chores, and on top of that try to keep every guest happy, including the nasty and greedy barkeep.
6 players, age 14+, beginners welcome. Link: BoardGameGeek
Blood on the Clocktower
Mike Eckard
Each player receives either a ‘good’ or ‘evil’ token with their unique character on it. Good players share information to solve the mystery whilst evil players lie about who they are and what they know. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village. Paper/notebook and pen is allowed but not necessary.
24 players, age 14+, beginners welcome. Link: BoardGameGeek
Evening Session (5 pm - 10 pm)
Sickest Witch: Salt of the Earth
Devin Fortman
Low-fantasy, rules-light folk horror. The players' Witches harvest body parts from their enemies, imbue them with magic, and use them to cast sinister spells. Something has gone very wrong at the mine where the Witches collect Stained Salt, the source of their magical power. Gather your Coven, investigate the disturbance, and punish those responsible how you see fit.
6 player, age 14+, beginners welcome. Link: Homepage
Overlight
Michael Moon
Travel to the Lava Wastes of Leng to find out why the shovel-tusk herds are vanishing. Pregenerated characters will be provided if needed.
6 players, age 14+, beginners welcome.
Pathfinder 2e: Lions of Katapesh
Chris Gentile
A very fun, repeatable, level 1-4 pathfinder 2e adventure that is great for new players and characters.
6 players, age 10+, beginners welcome. Link: Warhorn
Pathfinder 2e: What Walks Again
Harold Austin
This is a 11th-14th level adventure for very experienced players. Players should bring a Society legal level 11-14 character.
6 players, age 10+, experts only. Link: Warhorn
Abomination: The Heir of Frankenstein
Susan Seiz
A competitive game of strategic monster building. The Creature demands your help to accomplish what his own creator would not: to bring to life an abomination like itself, a companion to end its miserable solitude. Through worker placement and careful management of decomposing resources, you'll gather materials from the cemeteries and morgues, conduct research at the Academy of Science, hire less-than-reputable associates, and toil away in your lab — all in an effort to assemble a new form of life.
4 players, age 14+, beginners welcome. Link: BoardGameGeek
Code of Conduct: We expect all SWA attendees to treat others and be treated themselves with dignity and respect. Unacceptable behavior for attendees includes, but is not limited to: obscene language, racial or other slurs, physical threats, and acts of violence. Anyone who witnesses an attendee engaged in unacceptable behavior should notify an SWA staff member, who will address the situation as we deem appropriate. This may include asking the person to cease their behavior, leave the event, or if necessary referring the matter to the proper authorities. Repeated offenses may result in a temporary or permanent ban from SWA activities, at Staff's discretion.