SWA Gameathons
The SWA holds monthly gaming sessions, usually on the first Saturday of each month. Each Gameathon has two time slots for events: 11am - 4pm, and 5pm - 10pm. We can also accommodate games that run longer than five hours, if needed. Doors open around 10am, so GMs can arrive early to set up. Admission is just $5 for the whole day (cash only), and free for students up to 12th grade, as well as GMs running a scheduled game.
Gameathons are held at Proctors Theatre in the Hearst Education Center (the finished basement under the cafe). Stairs and elevators to the basement are located off the main corridor, between the box office and cafe area. Proctors has its own parking lot, and there's a garage across the street; both are normally free on weekends.
Gameathon dates for 2025 are: January 4, February 1, March 1, April 5, May 3, June 7, July 5, August 2, October 4, November 1, and December 6. Council Con will be held September 5-7, replacing that month's Gameathon. We generally ask for events three weeks ahead of time, and post the schedule the week before game day; both announcements are sent via our mailing list. You can submit events through our Google form, and preregister for events on our signup spreadsheet. If you have any questions or comments, please send them to our GAT email address: game-a-thon [at] swa-gaming [dot] org.
Gameathon schedule: June 7, 2025
This month Gameathon will NOT be held in the basement; instead we will be playing in Key Hall.
From the State Street entrance, Key Hall is to the left of the main corridor in Proctors.
This month Gameathon will NOT be held in the basement; instead we will be playing in Key Hall.
From the State Street entrance, Key Hall is to the left of the main corridor in Proctors.
Morning Session (11 am - 4 pm)
Shadowdark: The Lost Citadel of the Scarlet Minotaur
Leo Medina
Shadowdark is what an old-school fantasy adventure game would look like after being redesigned with 50 years of innovation. It's fast, familiar, intuitive, and deadly. It’s built for sword-and-sorcery adventures where fell monsters slither in darkness and ancient gems glint upon forgotten thrones, waiting to be discovered.
5 players, age 10+, beginners welcome. Link: Publisher
Call of Cthulhu: Dark Lullaby
Thomas Fisher
On October 12, 2025, your friend Amber Kellerman was found dead in her apartment from an apparent suicide. But when you and the rest of your friend group are asked to investigate by Amber's family dark secrets are uncovered. Character sheets will be provided but you can also make your own! Players should bring: If you have dice and something to write with bring that. But I will have spares for everyone.
4 players, age 14+, beginners welcome. Link: Publisher
Pathfinder 2e: Lost on the Spirit Road
Sam Pitcheralle
A level 1-4 introduction adventure.
6 players, age 10+, beginners welcome. Link: Warhorn
Pathfinder 2e: The Heart of the City
Harold Austin
This is a level 5-8 adventure for more experienced adventurers. Newcomers can be given a pre-generated character.
6 players, age 10+, some knowledge necessary. Link: Warhorn
Battletech: Clan War
Robert Turnbough
Clan Jade Falcon tackles Inner Sphere mechs in a battle for factories.
8 players, age 10+, beginners welcome.
Fistful of Lead: Weird Pulp Miniatures
Peter Huston
Fistful of Lead is a skirmish level miniatures gaming system that can be used for almost any period. In this game, a group of nuns and orphans have been abducted to a lost and dreary nightmare world by unknown forces. Heroes from throughout the multi-verse are daring the unknown to rescue them. Players should bring: Paper and Pencil. If people have 5 miniatures that they wish to use for their "band of rescuers" feel free. If you know the rules bring stats for a fresh team. If you don't feel free to email me, and we will discuss what sort of unit you would like to play.
6 players, age 10+, beginners welcome. Link: Publisher
Black Orchestra
Donna McFee
A cooperative board game where 1-5 players follow the historical arc of WWII and work together as members of the Resistance to assassinate Hitler. Players should bring: A true cooperative spirit.
5 players, age 14+, beginners welcome. Link: BoardGameGeek
Dice Throne: Marvel Edition
Jeff Burns
A fast-paced combat game using dice manipulation and tactical card play to activate powerful abilities for your hero. Eight Marvel heroes on offer to play!
6 players, age 10+, beginners welcome. Link: Publisher
Five Tribes
William Harris
I would love to a chance to play my favorite board game with some new friends. Five Guys is a German board game where you manipulate meeples in a game scenario to maximize benefits and points. It is easy to learn but very heavy on strategy and centers on accumulating victory points to win. The game is not heavily influenced by luck after the initial setup but the setup is varied enough that replayability is not problematic.
4 players, age 14+, beginners welcome. Link: BoardGameGeek
Blood on the Clocktower
Michael Eckard
A social game played in person, seated in a circle, each player receives either a ‘good’ or ‘evil’ token with their unique character on it. Good players share information to solve the mystery whilst evil players lie about who they are and what they know. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village. Players should bring: Pen and paper for taking notes is allowed, but not required.
24 players, age 14+, beginners welcome. Link: BoardGameGeek
Evening Session (5 pm - 10 pm)
Wolf Hounds: In Shepherd's Clothing
Devin Fortman
Livonia, 1609. There’s been a murder near Selburg, and the evidence points to a werewolf attack. With the town up in arms and Inquisitors seeking “justice”, the pack had better find out who or what is really responsible, or someone is going to burn. Wolf Hounds is an original historical fantasy RPG using a streamlined Powered by the Apocalypse ruleset. Players shold bring: Pen/pencil and a few six-sided dice.
6 players, age 14+, beginners welcome. Link: Publisher
Deadlands Reloaded
Savage Worlds
Beth Whitmore-Stolar
Get your posse together and ride into the wierd west. Join Marshal Beth on an adventure set in Deadlands Reloaded. Greenhorns welcome, pre generated characters will be available. Players should being: Dice, pen/pencil and paper.
6 players, age 14+, beginners welcome. Link: Publisher
Traveller: The Adventure of the Dread Parrot
Rich Neves
After years of searching, your group follows up a lead on the location of the "Dread Parrot" on a remote planet and you find something.... Players should bring: D6 Dice and Imagination. Pre-rolled characters will be provided.
6 players, age 10+, beginners welcome.
Pathfinder 2e: Silver Bark, Golden Blades
Chris Gentile
A level 1-4 replayable adventure that is the spiritual successor to 1-06 Lost on the Spirit Road.
6 players, age 10+, beginners welcome. Link: Warhorn
Pathfinder 2e: Devil in the Details
Harold Austin
A Level 7-10 adventure for seasoned players.
6 players, age 10+, some knowledge necessary. Link: Warhorn
Dominion
Michael Moon
Build your deck of cards. Treasure cards help you gain cards. Action cards allow you to take powerful game actions. Victory cards help you win the game. This will include the original game and Intrigue.
8 players, age 10+, beginners welcome. Link: BoardGameGeek
Legacies
David Bibicoff
You are famous - one of the most well-known names of the early 19th Century. That's not enough for you, though. You want to leave a legacy, with your name living far into the future. Make strategic relationships, well-timed investments, and marvelous heirlooms to leave a lasting mark.
5 players, age 10+, beginners welcome. Link: BoardGameGeek
RISK: Lord of the Rings or 2210 AD
Karen Seiz
Which army will you lead - Rivendell or Isengard? Moria or Dol Guldur? and will you be victorious, conquering all Middle Earth, before the Fellowship leaves the Dead Marshes?
OR The world is at war - again. How much territory will you control - on land, in the ocean or on the moon - before the end? Which game we play will be decided by the players
5 players, age 10+, beginners welcome.
Betrayal at House on the Hill
Ingrid Hahn
Betrayal at House on the Hill is a tile game that allows players to lay out the haunted house room by room, tile by tile, creating a new thrilling game board every time. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late!
6 players, age 14+, beginners welcome. Link: BoardGameGeek
Code of Conduct: We expect all SWA attendees to treat others and be treated themselves with dignity and respect. Unacceptable behavior for attendees includes, but is not limited to: obscene language, racial or other slurs, physical threats, and acts of violence. Anyone who witnesses an attendee engaged in unacceptable behavior should notify an SWA staff member, who will address the situation as we deem appropriate. This may include asking the person to cease their behavior, leave the event, or if necessary referring the matter to the proper authorities. Repeated offenses may result in a temporary or permanent ban from SWA activities, at Staff's discretion.